Just looked again at it in 2D with the Helixmod disabled (so absolutely no fix, not even 3d involved). The last thing I plan on looking at (at some point) is the 2D sunrays - I have 'fixed' them already and can display them in 3D but the fix is not acceptable as other things get screwed up, so I need to find a different way to do it: it looks good though and takes away that last bit of 'it's not quite right' feeling when you look at the sky.Let me know (post here) if you spot any anomalies, this game is quite big and it's hard to get everything (game also has some bugs which need working around). I disabled 3D Vision in the control panel, and when I Alt-Tab out of the game and back in all the reflections are missing. I will create an update with this one fix in, in case it fixes all indoor water (i doubt it but you never know).I also found an issue with a big forcefield thing in some canyon somewhere, that can't be fixed only disabled, because its actually defined in the shader in a preshader. I haven't had a mind-blowingly good time in an RPG since, oh, maybe Morrowind. This game has a lot to offer in terms of story, humor and a ton of gameplay. I know I’m preaching to the choir here. I’ll add that AA compatibility switch to my Nvidia Inspector bag of tricks (e.g., using the Prototype profile for NWN2: Baldur's Gate Reloaded worked great).That AA compatibility option defiantly improved things. I am re-downloading it now on Steam so will have a look tomorrow when it's done. Thanks again and keep up the great work! The "0" keys do nothing and I still have light issue with the sun. I referring to the Godray, yes, but it's not quite disturbing. It is a huge game with tons of side quests. That's really the only mod I've been able to find for DC:ED. *** Value for MSAABrilliant! Something about HDR and how edges get colored also exaggerates aliasing I think. FIXED. There is a quest in FoV that you need to be female to do (you have access to a couple illusionists at that point). Simply click any of the links within the navigation bar to the right and you will be brought to the respective area. TRAINERS CoSMOS REQUESTS QUEUE BOARDS REWARDS SUPPORT. Email Larian Studios, I got Developers cut for free when I handed them my Divinty II code. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. It is all about trade-offs.It is a lot of effort. Thank you for taking the time to do this and share it, mike_ar69! While I wouldn’t call Divinity II: Ego Draconis my favorite fantasy RPG ever (the writing was witty, but the rest of the game was super uneven), Larian’s supported it quite well over time, and a new Developer’s Cut edition sounds like the cherry atop that dragon-flavored sundae. divinity 2 original sin mods,divinity 2 developer's cut mods,divinity original sin best mods,divinity original sin mods steam,divinity original sin respec mod,divinity 2 developer's cut texture mod,divinity original sin enhanced edition best mods,divinity 2 graphics mod,divinity original sin enhanced edition mods 4 player It looked wierd at first with black stuff in the water, then I did the Alt-Tab out and back in trick and it cleared up. Game play is live action but you can pause as often as you want and micro manage the 6 toon party. Might be worth experimenting with different NVidia profiles for the game. It might be that SGSSAA really wasn’t working though. I just installed it. This game is now very playable in S3D thanks to your efforts! Mike_ar69, I appreciate everything you’ve done. Effectively turns off S3D. I originally started working on this game using DKS, but then got Developers Cut as a free update (I think, but I may have bought it, can't remember) on Steam. Turn left and walk back around the shoreline so you are standing on the beach with the tower/cliff to your left. Please check back at a later date for more guides and walkthroughs to be added. After making it part of the Prototype profile for S3d and SLI the only S3D issue I noticed is the skybox doesn’t have any depth. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Yea, but the more you do things the easier it becomes.Nvidia inspector was a huge mystery to men and now I understand that in like 10 seconds any unreal engine game can be made sharp. If not just search "artist name" "game" in google. If I werent to bother games would look a lot more ugly. Baldur’s Gate is a classic. Divinity II: Developer's Cut GOG.COM Key GLOBAL Can activate in: United States Check country restrictions. 523 changed how the reflection looked.VertexShader 280 is the body of the ocean. Both left and right eye images are in every frame, not alternating frames. the vibrant colors are awesome. - Divinity Anthology Developer's Journal detailing the 15 years of Larian Games' history. Your right. Español - Latinoamérica (Spanish - Latin America), Português - Brasil (Portuguese - Brazil). Why not? Kinda off-topic but eqzitara asked and I think folks who like Divinity II would also like Never Winter Night 2: Baldur’s Gate Reloaded.Facebook: https://www.facebook.com/BaldursGateReloadedNexus: http://neverwinter2.nexusmods.com/mods/794For a great story with a through and well written setting (side quest, NPC dialog, etc.) Thanks for the fix. Oblivion was a great game, and I loved the addition of the Radiant AI, the sprawling, beautifully-designed forests, and, of course, the awesome player-made content. vorpX: G3D User created game profile, see vorpx forum containing important settings hints. Without the patch the game work normaly. Larian Studios Publisher. Both left and right eye viewpoints have their reflections shown at the same time. Introduction, overview. Brand new features in the Developer's Cut edition: - Developers's Mode that lets you experience the game from a whole new perspective. On The Road Again is a quest assigned by Zeppelin Master Page at Champion Harbour in the Orobas Fjords. Looking great! I'll give it a try today when I get home from work. great effort mike_ar69, your fix is a HUGE improvement and no one can ask much more. That save game location is looking at things head on to make finding the shaders to dump easier. Something changed but its all good Hi Nick, I’d like to see those SweetFX settings also.I have HDR off and ingame brightness set to 60My non-default SweetFX settings are:SMAASMAA_THRESHOLD 0.05SMAA_MAX_SEARCH_STEPS 32SMAA_MAX_SEARCH_STEPS_DIAG 16LumaSharpensharp_strength 1.00Lift Gamma GainRGB_Gamma float3(1.100, 1.100, 1.100)RGB_Gain float3(1.100, 1.100, 1.100)VibranceVibrance 0.40CurvesCurves_contrast 0.40. thanks for your work mike_ar69, i just stopped playing after a few hours of gameplay, your fix does work for the Dragon Knight Saga which you have since pointed out. If you want I can put up my sweetfx preset text for people to copy and paste into a txt file 2 use with sweetfx. Patch 1 has been released. O yea, was doing something else and remembered a quick tip.Steal settings from gaming Photographers. Re-download and let me know if I missed anything (or packaged it up wrong). 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